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High Noon Irelia

had the pleasure of working on High Noon Irelia! a challenging but also super fun addition to the roster, it was a blast figuring out her place in the High Noon Gothic universe! as always, big thanks to the awesome team at Riot who put a lot of love and care into delivering her on to the Rift :')

One of the later ingame explorations based on a paintover by Julian del Rey

One of the later ingame explorations based on a paintover by Julian del Rey

these illustrations started out as a loading border pitch, but they were so much fun to work on, I couldn't help myself from putting a little bit of extra love into them ~

these illustrations started out as a loading border pitch, but they were so much fun to work on, I couldn't help myself from putting a little bit of extra love into them ~

Vfx exploration. Final blade design by Thomas Randby

Vfx exploration. Final blade design by Thomas Randby